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Merry Christmas!
 

Dear customers,
 

Christmas is almost upon us!  Based upon current delivery timeframes, please order before 10am on these dates for your best chance at your delivery arriving by Wednesday 24th Dec:
 

  • Perth / Darwin Metro:   5 - 7 business days, order by Tues 16th Dec. (WA / NT Regional  + 3 - 5 business days)
  • Adelaide / Hobart Metro:  4 - 6 business days, order by Thurs 18th Dec  (SA / TAS Regional   +  2 - 3 business days)
  • Melbourne / Brisbane Metro:   3 - 4 business days, order by Fri 19th Dec  (VIC / QLD Regional   +  2 - 3 business days)
  • ACT:   2 - 3 business days, order by Fri 19th Dec
  • Sydney Metro:  1 - 2 business days, order by Mon 22nd Dec  (NSW Regional   +  2 - 3 business days)

This is for titles in stock on the shelf ONLY! If your order needs to come from a supplier you will still need to allow the usual 2 - 7 business days for that, meaning that supplier items are now unlikely to make it for Christmas.


I hope this helps your Christmas shopping timings!


May you all have a wonderfully gaming filled Christmas with friends and family.   :)
 

Much love and best wishes to all.
 

Dean.   (Advent Games)


 

Pagan: Beyond the Palisades (PREORDER - ETA, JAN)
Pagan: Beyond the Palisades
$50.95
$60.00
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 Ages:  12 and up 
 Players:  2 
 Playing Time:  45 - 75 mins 
 



**PREORDER**

 
Pagan: Beyond the Palisades is the first expansion for Pagan: Fate of Roanoke.
 
Pagan is an asymmetrical card game for two players taking on the roles of Witch or Witch hunter. The Witch tries to carry out a ritual of renaturation before being exposed and eliminated by the Witch hunter. Nine villagers are under suspicion and only the Witch player knows who the real Witch is.
 
Beyond the Palisades introduces two new mechanics to Pagan: Gloom and Cleanse.
 
Gloom is a new resource that benefits the Witch player as long as it is in play. It symbolizes the Witch's symbiotic relationship with the lands. Gloom enters the game through the play of Gloom-cards and can be reduced or increased during a game. Some cards can even break the natural limits of the Gloom on the cards.
 
With sufficient effort and focus, it is possible to cleanse the Gloom encroaching on the village. Cleansing a card is done by removing every last bit of Gloom. Once a card is cleansed it is discarded.

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