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Merry Christmas!
 

Dear customers,
 

Christmas is almost upon us!  Based upon current delivery timeframes, please order before 10am on these dates for your best chance at your delivery arriving by Wednesday 24th Dec:
 

  • Perth / Darwin Metro:   5 - 7 business days, order by Tues 16th Dec. (WA / NT Regional  + 3 - 5 business days)
  • Adelaide / Hobart Metro:  4 - 6 business days, order by Thurs 18th Dec  (SA / TAS Regional   +  2 - 3 business days)
  • Melbourne / Brisbane Metro:   3 - 4 business days, order by Fri 19th Dec  (VIC / QLD Regional   +  2 - 3 business days)
  • ACT:   2 - 3 business days, order by Fri 19th Dec
  • Sydney Metro:  1 - 2 business days, order by Mon 22nd Dec  (NSW Regional   +  2 - 3 business days)

This is for titles in stock on the shelf ONLY! If your order needs to come from a supplier you will still need to allow the usual 2 - 7 business days for that, meaning that supplier items are now unlikely to make it for Christmas.


I hope this helps your Christmas shopping timings!


May you all have a wonderfully gaming filled Christmas with friends and family.   :)
 

Much love and best wishes to all.
 

Dean.   (Advent Games)


 

History of the World (PREORDER - ETA, DEC)
History of the World
$127.95
$150.00
Qty

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 Ages:  14 and up 
 Players:  2 - 6 
 Playing Time:  60 - 180 mins 
 



**PREORDER**


History of the World retells the story of humanity, starting from ancient Sumeria and ending with modern day USA.

The map emphasizes those lands where civilizations flourished. Over sixty peoples feature on Empire and Event cards. Capitals, cities, monuments and forts are brought into play and then, just as quickly, are reduced by the armies of rivals. Control of buildings and lands enables players to collect gold. Whosoever has most gold at game end is the winner.

Major differences in the latest History of the World edition: With or without dice rules Distribution of Empire cards and Event cards New Event cards Gold collection mechanics New Area tokens strategy New Honor tokens provide benefits New player array Just to add that though there are many changes, one of our objectives has been to keep the spirit of the game intact and to incorporate elements that had featured from the very earliest versions of the game, as well as later useful developments. Hence, Catastrophe has now become an Honour. One element that has not survived the passing of time is Weaponry which was always too strong an Event.

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